MOVE AROUND












06 U\ Screens
05 U\ Templates
04 U\ Organisms
Organisms are relatively complex, distinct sections of an \nterface composed of groups of Molecules and/or Atoms, deeply entangled with \ons within a header or navigation system-defined U\ Component. These sections form distinct sections of an U\.
03 U\ Molecules
Molecules or System-defined U\ Components are groups of atomic elements [Atoms made of ions] bonded together that take on distinct new properties. In UXU\, components are relatively simple groups of U\ elements functioning together as one. These form simple, functional units, such as a search form combining a button and an input field.
02 U\ Atoms
01 U\ ions












06 U\ Screens
05 U\ Templates
04 U\ Organisms
Organisms are relatively complex, distinct sections of an \nterface composed of groups of Molecules and/or Atoms, deeply entangled with \ons within a header or navigation system-defined U\ Component. These sections form distinct sections of an U\.
03 U\ Molecules
Molecules or System-defined U\ Components are groups of atomic elements [Atoms made of ions] bonded together that take on distinct new properties. In UXU\, components are relatively simple groups of U\ elements functioning together as one. These form simple, functional units, such as a search form combining a button and an input field.
02 U\ Atoms
01 U\ ions
Scalability Done Right.
Scalability
Done Right.












06 U\ Screens
05 U\ Templates
04 U\ Organisms
Organisms are relatively complex, distinct sections of an \nterface composed of groups of Molecules and/or Atoms, deeply entangled with \ons within a header or navigation system-defined U\ Component. These sections form distinct sections of an U\.
03 U\ Molecules
Molecules or System-defined U\ Components are groups of atomic elements [Atoms made of ions] bonded together that take on distinct new properties. In UXU\, components are relatively simple groups of U\ elements functioning together as one. These form simple, functional units, such as a search form combining a button and an input field.
02 U\ Atoms
01 U\ ions

Apple™
H\G UXU\ A\X.
Figma SDK
Atomic Design Library — a powerful and thoughtfully crafted front-end of dynamic U\ Components framework designed for building beyond Apple applications w/ consistent Human-centric design.
Whether prototyping remotely or on-site with Figma, optimizing UI tools and workflows, or scaling for Web3, FIG.™ is here to streamline your Agile atomic design systems.
Whether prototyping remotely or on-site with Figma, optimizing UI tools and workflows, or scaling for Web3, FIG.™ is here to streamline your Agile atomic design systems.
Whether prototyping remotely or on-site with Figma, optimizing UI tools and workflows, or scaling for Web3, FIG.™ is here to streamline your Agile atomic design systems.
Apple
Liquid Glass™ 2027
Figma™ U\ Kit Resource
Apple
Liquid Glass™ 2027
Figma™ U\ Kit Resource
A11y Optimization
Animations/Effects
Automated SEO
Built-in Analytics
Content [CMS]
Components
Forms
Layout
Project Styles
P3 Color
Rich Media
Carousel
Slideshow-Tickers
Sticky Scrolling
Link Styles
Overlays
Responsive Design
Text Styles
Sticky Scrolling
Parallax Scrolling
Custom Cursors
Visual Breakpoints
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150
200
300
400
500
600
650
700
750
800
850
900
Atomic Design Systems
Atomic Design Systems
A concrete experience design for interface design.
An atomic design system save the day. One of the biggest advantages an atomic design system provides for a product design process is the ability to quickly shift between abstract design to concrete design—its responsive resilience —the next level in UXU\ A\X.
— ADS empower responsive behavior across countless breakpoints and devices. At every scale —atoms, molecules, organisms, templates, and regions— content becomes flexible, predictable, and adaptive.
— ADS empower responsive behavior across countless breakpoints and devices. At every scale —atoms, molecules, organisms, templates, and regions— content becomes flexible, predictable, and adaptive.
— ADS empower responsive behavior across countless breakpoints and devices. At every scale —atoms, molecules, organisms, templates, and regions— content becomes flexible, predictable, and adaptive.
Atomic Design System Framework for Code
01 \ons
02 Atoms
03 Molecules
04 Organisms
05 Templates
06 Screens
U\ Root element screen-level: HTML5
— Devs gain a clearer understanding of how each interface element behaves across environments, improving accessibility, usability, and clarity. Leading to cleaner UX journeys and interfaces that resonate with user expectations and brand standards.
— Devs gain a clearer understanding of how each interface element behaves across environments, improving accessibility, usability, and clarity. Leading to cleaner UX journeys and interfaces that resonate with user expectations and brand standards.
— Devs gain a clearer understanding of how each interface element behaves across environments, improving accessibility, usability, and clarity. Leading to cleaner UX journeys and interfaces that resonate with user expectations and brand standards.
Periodic table of the Atomic HTML5 Elements:
Periodic table of the Atomic HTML5 Elements:
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1
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2
2
2
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4
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6
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6
01 — Ions
01 — Ions
01 — Ions
[Tokenized Foundations]
[Tokenized Foundations]
[Tokenized Foundations]
From hierarchical semantics, to elements for code as tokens for algorithms, while mirroring chemistry.
From hierarchical semantics, to elements for code as tokens for algorithms, while mirroring chemistry.
From hierarchical semantics, to elements for code as tokens for algorithms, while mirroring chemistry.
UXU\ A\X \ons | Tokens [Scripting]
UXU\ A\X Screens Regions [Pages]
Screens Regions [Pages]
HTML5
HTML5
head
span
title
a
meta
rt
dfn
base
rp
abbr
link
noscript
q
style
script
cite
Root Element Screen-level HTML5:
Metadata and scripting
1
1
UXU\ A\X \ons | Tokens [Scripting]
UXU\ A\X Screens Regions [Pages]
Screens Regions [Pages]
HTML5
HTML5
head
span
title
a
meta
rt
dfn
base
rp
abbr
link
noscript
q
style
script
cite
Root Element Screen-level HTML5:
Metadata and scripting
1
1
02 — Atoms
[Patterns for Design Elements]
HTML5-based elements from tags to styles, to build U\ interactive components:
UXU\ A\X Atoms | Patterns [Building blocks for code or token scripting]
Screens Regions [Pages]
span
a
rt
dfn
em
i
small
ins
s
br
rp
abbr
time
b
strong
del
kbd
hr
noscript
q
var
sub
mark
bdi
wbr
figcaption
script
cite
samp
sup
ruby
bdo
code
figure
Text-level semantics
2
2
03 — Molecules
03 — Molecules
03 — Molecules
[System-defined Components]
[System-defined Components]
[System-defined Components]
Groups of atoms functioning together:
Groups of atoms functioning together:
Groups of atoms functioning together:
UXU\ A\X Molecules | Components [System-defined]
Screens Regions [Pages]
Screens Regions [Pages]
div
fieldset
pre
meter
br
p
blockquote
legend
hr
ol
dl
label
figcaption
ul
dt
input
figure
li
dd
textarea
System-defined Components for Content A\-LLM Ready:
[.md 01] Content
[.md 02] Layout
[.md 03] Actions
[.md 04] Navigation
[.md 05] Presentation
[.md 06] Selections
[.md 07] Status
[.md 08] System experience
3
3
04 — Organisms
04 — Organisms
04 — Organisms
[Sections for Inputs]
[Sections for Inputs]
[Sections for Inputs]
Forms, collections of molecules and/or atoms forming distinct sections:
Forms, collections of molecules and/or atoms forming distinct sections:
Forms, collections of molecules and/or atoms forming distinct sections:
UXU\ A\X Organisms | Sections [Inputs]
Screens Regions [Pages]
Screens Regions [Pages]
div
fieldset
form
body
pre
meter
select
aside
blockqoute
legend
optgroup
address
dl
label
option
datalist
dt
input
output
keygen
dd
textarea
button
progress
Forms
4-In
4
04 — Organisms
04 — Organisms
04 — Organisms
[Sections for Outputs]
[Sections for Outputs]
[Sections for Outputs]
The building blocks of document layout hierarchy:
The building blocks of document layout hierarchy:
The building blocks of document layout hierarchy:
UXU\ A\X Organisms | Sections [Outputs]
UXU\ A\X Screens | Regions [Pages]
Screens Regions [Pages]
col
body
h1
section
colgroup
aside
h2
header
caption
address
h3
nav
menu
.md MENU
.md MENU
datalist
h4
article
command
.md COMMAND
.md COMMAND
keygen
h5
footer
summary
.md SUMMARY
.md SUMMARY
progress
h6
hgroup
details
.md DETAILS
.md DETAILS
Document structure
4-Out
4
UXU\ A\X Organisms | Sections [Outputs]
UXU\ A\X Screens | Regions [Pages]
Screens Regions [Pages]
col
body
h1
section
colgroup
aside
h2
header
caption
address
h3
nav
menu
.md MENU
.md MENU
datalist
h4
article
command
.md COMMAND
.md COMMAND
keygen
h5
footer
summary
.md SUMMARY
.md SUMMARY
progress
h6
hgroup
details
.md DETAILS
.md DETAILS
Document structure
4-Out
4
05 — Templates
05 — Templates
05 — Templates
[Modules of Technology]
[Modules of Technology]
[Modules of Technology]
Page-level structures that place organisms into a layout, often with placeholder content:
Page-level structures that place organisms into a layout, often with placeholder content:
Page-level structures that place organisms into a layout, often with placeholder content:
UXU\ A\X Templates | Modules [Tech]
UXU\ A\X Screens | Regions [Pages]
Screens Regions [Pages]
col
table
section
colgroup
tr
header
caption
td
nav
menu
.md MENU
.md MENU
th
article
command
.md COMMAND
.md COMMAND
tbody
footer
summary
.md SUMMARY
.md SUMMARY
thead
hgroup
details
.md DETAILS
.md DETAILS
tfoot
Tabular data
\xD Interactive .md Products for Screens
5
5
UXU\ A\X Templates | Modules [Tech]
UXU\ A\X Screens | Regions [Pages]
Screens Regions [Pages]
col
table
section
colgroup
tr
header
caption
td
nav
menu
.md MENU
.md MENU
th
article
command
.md COMMAND
.md COMMAND
tbody
footer
summary
.md SUMMARY
.md SUMMARY
thead
hgroup
details
.md DETAILS
.md DETAILS
tfoot
Tabular data
\xD Interactive .md Products for Screens
5
5
06 — Regions
06 — Regions
06 — Regions
[Platform Screen-based or Web Page-based]
[Platform Screen-based or Web Page-based]
[Platform Screen-based or Web Page-based]
Specific instances of source code transformed into regions w/ real content, showing the U\ in its final state:
Specific instances of source code transformed into regions w/ real content, showing the U\ in its final state:
Specific instances of source code transformed into regions w/ real content, showing the U\ in its final state:
6
UXU\ A\X Screens | Regions [Pages]
UXU\ A\X Templates | Modules [Tech]
Screens Regions [Pages]
img
area
map
embed
object
param
source
iframe
canvas
track*
track*
audio
video
device*
device*
VR-AR 3D
VR-AR 3D
HTML6
HTML6
Embedded HTML5 content in Screens
Future-driven functionality
(*) Hardware-based
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6
UXU\ A\X Screens | Regions [Pages]
UXU\ A\X Templates | Modules [Tech]
Screens Regions [Pages]
img
area
map
embed
object
param
source
iframe
canvas
track*
track*
audio
video
device*
device*
VR-AR 3D
VR-AR 3D
HTML6
HTML6
Embedded HTML5 content in Screens
Future-driven functionality
(*) Hardware-based
6
Agile MVPs and MDPs = Expressed within SDKs to create Dynamic Libraries. When the magic happens for real content, showing the U\ in its WYS\WYG state wether will be for app or web3 development:
Agile MVPs and MDPs = Expressed within SDKs to create Dynamic Libraries. When the magic happens for real content, showing the U\ in its WYS\WYG state wether will be for app or web3 development:
Agile MVPs and MDPs = Expressed within SDKs to create Dynamic Libraries. When the magic happens for real content, showing the U\ in its WYS\WYG state wether will be for app or web3 development:
.
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3
Style
Guides
Style
Guides
Instead of debating visual interpretations, teams build intentional experiences grounded in transparency and shared structure. This leads to meticulous UX journeys and interfaces that resonate with U\ expectations, and W3C standards.
Style
Guides
Instead of debating visual interpretations, teams build intentional experiences grounded in transparency and shared structure. This leads to meticulous UX journeys and interfaces that resonate with U\ expectations, and W3C standards.
Brand
Guides
Brand
Guides
Brand
Guides
Instead of debating visual interpretations, teams build intentional experiences grounded in transparency and shared structure. This leads to meticulous UXU\ A\X journeys that resonate with brand standards, promise, & core values.
H\G
Guides
H\G
Guides
Instead of debating visual interpretations, teams build intentional experiences grounded in transparency and shared structure. This leads to meticulous UX journeys with Human Interface Guidelines expectations & SDK' standards.
H\G
Guides
Instead of debating visual interpretations, teams build intentional experiences grounded in transparency and shared structure. This leads to meticulous UX journeys with Human Interface Guidelines expectations & SDK' standards.
Design
Systems
Design
Systems
Design
Systems
Design Systems cultivate cohesion across multidisciplinary teams. Developers, designers, product managers, and stakeholders communicate more effectively because the system itself acts as documentation, reference, & guide.
HOVER HORIZONTALLY
Atomic design systemS uXU\ a\X UXU\ A\x ads [ions / atoms / molecules / organisms / modules / regions]
Helping product design standout for over two decades.
Helping product design standout for over two decades.
From nothing, to everything.
12:20:17 PM UTC
86°08'45.1"W
Indianapolis, IN 46205
Indianapolis, IN 46205
39°52'14.2"N
United States of America
Indianapolis, IN 46205
Indianapolis, IN 46205
Helping product design standout for over two decades.
Helping product design standout for over two decades.
From nothing, to everything.
12:20:17 PM UTC
86°08'45.1"W
Indianapolis, IN 46205
Indianapolis, IN 46205
39°52'14.2"N
United States of America
Indianapolis, IN 46205
Indianapolis, IN 46205



